Design Legends ("DL") had the distinct honour to interview legendary designer Davide Marin ("DM") for their original perspective and innovative approach to design as well as their creative lifestyle, we are very pleased to share our interview with our distinguished readers.
DM : Earlier during school I started looking at common products that I was using (pens, other school items) thinking if they could have been improved in functionality and usability. Later, I started getting interested into electronics based projects, using scavenged components; For a while, I was into developing Apps and programs for PCs. Among time, all those skills merged into designing products, starting from a simple idea, that I know exactly how to make into a real product since I has all the required skills, so I did not need external help. I used Kickstarter and IndieGoGo crowdfunding campaigns to turn this into a job and sell the first products I designed. Later, thanks to a Startup incubator, I founded my Startup company for designing and sell additive manufacturing devices. After a while, I was in contact with big companies like Leroy Merlin and Ivoclar Vivadent, for which I followed the development of products as an external consultant.
DM : When I see that somewhere there is a need for a solution for a problem that can be solved with a well designed product, then it is a good motivation to work on it.
DM : It was mostly a natural process, I always has a lot of ideas about "creating things", so I learned all the skills I needed to be able to make these ideas into actual products, without the need to rely on external consultants of companies.
DM : I have designed many different machines for additive manufacturing, and several project to help people with disabilities. I also like robotics, and I would love to further develop some of my concepts in this field.
DM : Learn a lot! And it is not a bad idea if you know a bit of everything, even outside your specific area of competence. Are you a product designer? If you have learned photography, you will coordinate better with the photographer when it is time to photograph your product, and already know what can or can't be done, and you can plan the shot before. For example, I also have a digital reflex, some lenses and tools, so I can easily document my progress on a project or even take some photos for online publishing. If you learn programming skills, when you will work with external consultants, you know again what can be done or can't, and roughly how much time and resources it will take. If you have ever built some of your projects/designs, you know how suppliers work, and this helps designing projects ready for production later. Finally, if you know a bit of everything, even outside your specific area, this will help you a lot coordinating a group of people with specific expertise for a big project.
DM : Perhaps being able to distinguish between a real problem, for which it makes sense to develop a solution, and a nice idea that the world actually does not need.
DM : First rule is functionality. If it does not work as it is supposed, is not ergonomic, design has to restart from scratch sometimes. I also like the form to be unconventional, as long as it does not break the first rule.
DM : Good design creates functional solutions, with great usability, no more complex nor expensive than it must be to be.
DM : I have several interesting concepts for products in additive manufacturing for the food sector that I would love to develop further!
DM : My dream project is an additive manufacturing device (a 3D Printer) that uses nothing but concentrated sunlight and sand to create parts. It can even work on the moon or on Mars (there are experiments already done that support this). I have done some experiments, I even have somewhere a bag of official Mars soil simulant to further test my project, but first I have to find someone interested in funding it!
DM : Constantly learn and keep yourself updated in your field(s) of expertise is a must.
DM : Nikola Tesla, Thomas Edison, Leonardo, Gianlorenzo Bernini, Caravaggio, Edmond Halley, just to name a few...
DM : I like the works of Ingo Maurer and Marc Newson most.
DM : Probably my 2 years project for Multinational Company Ivoclar Vivadent, it was based on one of my concepts, and required complex electro-mechanical design and programming, I personally designed every part, it was very time consuming, but the client was happy with the result! I think it is a great design because every sub-system of this project works well with all the other, despite being quite a complex machine, and it is still easy to use.
DM : Keep learning, possibly in more fields, and appreciate positive and negative feedback on all your works.
DM : I have many different interests so it is quite difficult to say! Portrait photographer, is one of my passions, may have evolved into a full time job; also being a consultant for companies about how to develop their own projects and manage time and resources is a job I have considered many times.
DM : Finding the best solution for a problem.
DM : My very supportive girlfriend, and the Startup incubator that helped me when I funded my startup company, have been very relevant to my career into Design.
DM : I learned many of my skills by self-teaching, and I would say that my biggest supporter is... my best client, I was pushed way out of my comfort zone to develop their project, refining my skills in order to handle a project of that complexity.
DM : Not having all the skills required for a project, or not having the necessary resources to develop it.
DM : In the simplest possible way. If it is a good design it will not need elaborate presentations.
DM : As of today, I have a lot of projects at various stages of development! I am working on robotic-based projects, additive manufacturing devices, including food-based ones! On my website, madaeon.design, I will share some of them.
DM : To identify problems that if solved can make the world an (even slightly) better place, and find good solutions for it.
DM : Many of my clients want to understand if their ideas are feasible, and what resources/time are needed for this.
DM : As a designer, I think that my contribute to the society is very important. Even if I do not have a lot of resources, every year I work on Open-source projects designed for people with disabilities, that I share on websites like Hackaday.io . I have designed a low-cost refreshable "display" for Braille characters, wrote a program that converts text into a 3d printable "tag" with the text as Braille dots, and a bracelet that uses low cost time-of-flight sensors to work as a "digital white cane" when the user is in tight, or crowded places. All of these projects are free to use, modify, and redistribute.
DM : As of today, I have a lot of projects at various stages of development! I am working on robotic-based projects, additive manufacturing devices, including food-based ones! On my website, madaeon.design, I will share some of them.
DM : The design of the New LumiFold Tab, the portable 3D Printer. It took some years to make it work as I imagined it, but when it finally worked, I was really satisfied!
DM : That only products that really solve a problem are designed, avoiding all these unnecessary items that are more solutions looking for a problem to solve.
DM : I see a lot of companies outsourcing design jobs looking to spend as little as possible; while I understand looking for cost reduction, I think it is important that these jobs are not underpaid, as I have seen even from big companies sometimes.
DM : It can take just one day (as when I designed an interactive table with a projector underneath for an exhibition) or several years, like my Molbed project or the LumiFold TB, as they went through several iterations. Many of my projects take some months, but can take longer since I do not only design but most of the times I also handle the mechanical design, electronic design, writing firmware and software, building and testing a prototype already optimized for production, including document the whole process, and writing patents in some cases.
DM : I like most the part where you start with just an idea, and develop it into a working prototype. My working prototype many times have already 80% of the look of the final product, and are already thought with production in mind, so I do not have to do a lot of iterations. At this point, I like to handle the project to the company for the final touches, documentation, and production, and for me to start a fresh new one.
DM : Constantly learn, possibly from different fields.
DM : I think that probably trends set the designs, at least for the time being.
DM : It is a fundamental part, but care must be places to avoid over-using it.
DM : As software tools, I use many different ones: Solidworks and Fusion 360, sometimes Rhino and Keyshot; Eagle for PCB design; Arduino IDE, Delphi, Android Studio, Xcode for firmware/software development. Photoshop is a must too. My most important hardware tool is a CNC machine that I own that allows me to quickly machine plastic and aluminum parts for some of my prototypes. I have a big drawer cabinet with all my small components, where each drawer is numbered, and I wrote an App where I can write the name of the part I am looking for and it shows me where exactly it is, this really saves me time!
DM : Color and materials are both important from a practical point of view, as for from their aesthetically effect. Function of course is no less important.
DM : I like when people ask the story behind one of my projects.
DM : Take inspiration from it, or understand how it has been developed, which techniques have been used.
DM : It can really improve a project, because the other person will have some ideas you didn't think about, and see flaws in your design that you did not see. But there must be an excellent communication and all the people involved must have flexibility of mind, otherwise things will not work.
DM : An engineer in Ivoclar Vivadent, who coordinated my project when I had them as a client, there was an excellent communication flow and the project design really benefit from this.
DM : I liked "Big-Game: Everyday Objects: Industrial Design Works", "Great Designs: The World's Best Design Explored and Explained", and Futurekind: Design by and for the People.
DM : Mostly by self-teaching, trying to create a project, and learning new skills if needed to finish it.
DM : I would love to have to meet and learn from the NASA JPL. Also I would love to meet Ksenia Penkina and Adriano Zumbo to discuss about high level pastry techniques! Yes, I have many different interests.
DM : Luckily, I am not famous, so this is not a problem for me...
DM : I like Teal as a color. As "place" I would say nothing is better than a relaxing walk in the forest, in Spring! For thing and Brand, I do not have a specific one that I like most.
DM : I like participating in fairs and exhibitions open to the public, where I showcase the product I have designed. You get sometimes the most absurd questions! Or people able to understand the inner working of your device just by the sound it makes!
DM : Create things that are really useful for people or society.
DM : In middle school at some point a project was created to make us create a product, doing a survey among all the other students to find out what they would have loved to buy; I was tasked to coordinate this, define the product, organize the classroom for production (it was a clay pendant), and ultimately sell it during a school event. I still have one of them today in my office!
DM : It is very difficult to forecast what will happen: looking at technology predictions made in 1990 for the 2020, they were correct in a few things, but many of them (flying cars, nano-robotics, teleportation, "digital" food) are nowhere in our present life. Anyway, I would say that in thousand years we will be either had colonized distant stars, or semi-extinct and back to Iron Age.
DM : Many of my designs can be found at madaeon.design among with my services.
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