Design Legends ("DL") had the distinct honour to interview legendary designer Kirill Semenovich ("KS") for their original perspective and innovative approach to design as well as their creative lifestyle, we are very pleased to share our interview with our distinguished readers.
KS : I don't have a professional education in design. But it so happened in my life that from childhood I loved to draw. Then I learned how to make and edit videos. Then I fell in love with painting. I studied architecture at the RUDN university in Moscow. Finally, it so happened that after graduation, my portfolio of graphic design was bigger than the portfolio of architecture. Even then I started to work remotely in the field of graphic design. Then I founded my own brand design studio «pale». That's why, to some extent, I feel out of bounds and allow myself to experiment within the field of graphic design, combining different types of visual art.
KS : I like to design systems, I like to design brand’s DNA. I like to create a product and watch it evolve. I love art as well. And I'm trying to bring design into the form of art.
KS : It was my conscious choice to become a designer.
KS : Most of all I like to create identity systems. That's why our studio focuses on branding.
KS : The main thing is to love what you do. Don't be afraid to do new and unusual things for yourself. Set yourself clear goals, and follow them. Simply put - work and analyze your actions.
KS : Probably - genius.
KS : As a rule, a good design attaches immediately at the first glance, because its visual component. After that, you want to disassemble it into the bones to get to its soul. Understand why it is exactly what it is.
KS : If we want to make life easier for ourselves. To be happy and not to bathe in the visual dirt - so you have to invest in a good design.
KS : At the moment, it would be interesting to work on the city's identity. Experience with such a project was, but unfortunately it did not come to realization.
KS : In our studio we have developed an approach to brand design using mental maps. At this stage, we use third party programs to implement our approach. That's why we're thinking and, if possible, taking steps towards patenting and developing our own cloud software. If we had more time, we would have realized this task in the first place.
KS : We don't have any secret recipe. At least for now. We do all projects using a proven system. I think this is our success.
KS : In different periods of time I like different works of other designers. And that's okay, because there's a lot of information, and you find someone who attracts more from time to time. At the moment I like, for example, russian studio Shuka. Ivan Bogdanov. Guccimaze. Сam Villanueva. But to be honest, I try to look less at the works of other designers for inspiration. I prefer to take it from other spheres, for example, painting, film, technology, family.
KS : I can't say the exact names. I just like strange and unusual things. Something that can cause controversy. I think this is the design that sets the vector and develops our sphere.
KS : Nothing original. Set a goal and go to it. Understand what you want, and decompose all your actions in stages to achieve the goal.
KS : I graduated with a bachelor's degree and a master's degree in architecture. Perhaps I would have been involved in architecture. Maybe I would make a movie, because video is my hobby. Perhaps I would become a priest. I don't know. Now I'm in the design business and I'm happy with it.
KS : Design for me is the intersection of art and logic.
KS : I started from "nothing" - without a design education. And my biggest supporter was God and my parents. And later I met my main muse - my wife.
KS : Pale mental map I was talking about above. This is probably the main task. We also continue to work with companies and create new brands.
KS : We are a young studio, so the immediate goals are to gain popularity, strengthen our position in the market and become one of the authoritative design studios at least in Russia (for starters).
KS : I believe in people. I believe in the power of the collective mind. So when a group of people come together around an idea, it can have interesting consequences.
KS : Everything about brand development is delightful to me. I like to design systems and create the rules by which these systems live. I'm interested in watching the brand grow and develop into something more.
KS : Obviously, everything is moving in the direction of AI and algorithmic design, and this is good news. Designers should not be afraid that AI will replace them as professionals. On the contrary, AI will be the main assistant and tool of each designer.
KS : It all depends on the project. On average, for example, it takes 2-3 weeks to develop a logo. There are four weeks for an identity.
KS : Always start with communication with the customer - we make a brief, then proceed to the analytical part.
KS : Love, think, play.
KS : I think it could work both ways. When the design is progressive - it sets trends. When trends are no longer relevant - they give rise to a new level of design.
KS : We use Adobe software package, especially Illustrator, Photoshop, After Effects, Premiere Pro. We make web design in Figma. We design mental maps in Xmind. 3D modeling is done in Cinema 4D.
KS : Most likely admiration and inspiration. Sometimes I'm upset that I didn't think of such thing myself.
KS : My perfect partner is my wife. She brings me inspiration, she criticizes my work and completely influences how our product will ultimately look.
KS : Usually these aren't design books. I like to read religious literature and in many ways this literature influences my approach to design.
KS : Jesus Christ.
KS : Black, our home, fried eggs, summer, pale.
KS : Memento mori. Perhaps the thoughts of death are the most motivating.
KS : I think so, yeah. I've always loved to draw. I often lay on the floor among felt-tip pens and drew. At the time, I didn't know who the designers were, so I wanted to be an artist.
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