Design Legends ("DL") had the distinct honour to interview legendary designer Nadav Rikover ("NR") for their original perspective and innovative approach to design as well as their creative lifestyle, we are very pleased to share our interview with our distinguished readers.
NR : I’ve been working in design for over 20 years, having started as a web designer in the 90s when I was a teenager. I later pursued formal education in design, earning a Bachelor of Design degree, which helped solidify my foundation. Throughout my career, I've had the privilege of working with prominent companies such as Google, Intel, and Siemens, and collaborating with startups like 'The Newsroom' and 'Payem.' I also founded my own company, Rikover & Co, through which I provide UX, product, and design consulting services. The mix of academic and industry experience has shaped my approach to design and given me the opportunity to work on projects that have real impact.
NR : I love solving problems in a way that feels intuitive and delightful for people. There's nothing quite like seeing someone use something I’ve designed and knowing it made their life easier or more enjoyable.
NR : It was a choice driven by passion. I’ve always been drawn to creating and understanding how things work. Design felt like a natural fit.
NR : I design user experiences, interfaces, and products, but I’d love to explore more projects that integrate storytelling, like interactive books or narrative-driven apps.
NR : Stay curious, keep learning, and always put users first. Experiment with different tools, talk to people who use your designs, and remember that every mistake is a chance to grow.
NR : A good designer solves problems; a great designer anticipates them and goes beyond to create something meaningful and memorable.
NR : A good design is functional, intuitive, and delightful. If it solves a problem effectively and makes the user’s life easier or better, it’s a win.
NR : Good design saves time, reduces frustration, and adds value to people’s lives. It’s an investment in trust, usability, and the future of any product or service.
NR : I’d love to design tools for children to learn and explore creatively, like apps or games that nurture curiosity and critical thinking.
NR : Creating an interactive platform that bridges storytelling, education, and design in a way that’s accessible to everyone.
NR : Empathy. Understanding the needs and feelings of the user is the foundation of every good design decision.
NR : Dieter Rams, Jonathan Ive, and current innovators like Don Norman inspire me with their timeless and user-focused approaches.
NR : I love designs that are simple but powerful, like Google’s search interface or Braun’s classic product designs—both embody clarity and purpose.
NR : One of my favorite projects was solving a complex navigation issue in a product. It’s great because it eliminates user frustration and makes the experience seamless.
NR : Practice, feedback, and iteration are key. Talk to users, observe how they interact with your designs, and always ask, "How can this be better?"
NR : I might have been a teacher or a writer. Both involve understanding people and telling stories, which are essential to design too.
NR : Design is problem-solving with purpose and empathy. It’s about creating things that work, feel good, and make sense.
NR : Mentors, colleagues, and my family have been my greatest supporters. They’ve given me guidance, encouragement, and the freedom to grow.
NR : Curiosity, persistence, and a willingness to listen to feedback—even when it’s tough to hear.
NR : Learning to balance creativity with practicality was a big challenge. Understanding constraints while pushing boundaries takes practice.
NR : Tell a story—explain the problem, show your process, and highlight your design's impact.
NR : I’m working on some exciting projects, including for the legal and real estate industries, the Israel Central Bureau of Statistics website, and a recipe website for a healthier life. Stay tuned!
NR : To create designs that positively impact people’s lives and to help others grow in their design journeys.
NR : Clear thinking, practical solutions, and a bit of creative magic bring it all together.
NR : Good design makes information, tools, and opportunities accessible, enabling people to live better and work smarter.
NR : I’m working on a project that combines AI and user interactions to let users connect with legal content in new ways. It’s exciting because it pushes the boundaries of design and technology.
NR : Facilitating a Design Sprint for a finance tech company was deeply satisfying. It solved a major user pain point and gave the team clarity and direction in just a few days.
NR : I’d love to see more emphasis on accessibility and inclusivity, as well as sustainable design practices that prioritize the environment.
NR : Design is becoming more collaborative and AI-driven. Tools empower non-designers, which means a designer's role is shifting to strategy, storytelling, and creating frameworks.
NR : It depends on the scope, but anywhere from a few weeks for a smaller project to several months for a comprehensive solution.
NR : I always start with research: understanding the users, their needs, and the problem we’re solving. Then comes sketching out ideas and mapping the flow.
NR : “Design for people, not for perfection.” It’s about creating something that works and resonates, not chasing an ideal.
NR : It’s a cycle. Design shapes trends, and trends inspire new designs. The key is to balance innovation with timelessness.
NR : Technology is both a tool and a collaborator. It enables me to prototype, test, and iterate faster, but it’s important not to let it dictate creativity.
NR : Primarily Figma for design and collaboration.
NR : These elements set the tone and emotion of a design. They’re critical for creating an experience that feels cohesive and engaging.
NR : I wish more people would ask, “How did you arrive at this solution?” because the process is often as fascinating as the result.
NR : I think about the team and the process behind it, and I feel inspired to learn something from their approach.
NR : Someone who challenges my ideas but shares the same goals. I believe in co-design—it brings diverse perspectives and better solutions.
NR : Mentors, clients, and users have all shaped how I approach design. Their feedback and stories fuel my growth.
NR : The Design of Everyday Things by Don Norman.
NR : Through practice, feedback, and always staying curious. Every project, no matter how small, has been a learning opportunity.
NR : Leonardo da Vinci—his blend of art, science, and curiosity would make for an inspiring conversation.
NR : Recognition is gratifying, but the real reward is knowing my designs make a difference. I wouldn’t call myself “famous”—just passionate about my work.
NR : Blue, a quiet beach, sushi, spring, and brands that prioritize design and usability, like Apple.
NR : During a workshop I facilitated, a team hilariously designed a sophisticated robot that did nothing but make tea.
NR : Seeing progress, no matter how small, motivates me. Feedback from users always brightens my day.
NR : Not obvious, but I was always curious and creative—drawing, building, and tinkering with everything I could get my hands on.
NR : I imagine design will be more integrated into daily life, with AI and human creativity collaborating in ways we can’t yet imagine.
NR : I design to make life better, one experience at a time. My goal is to empower others to create and connect through thoughtful, impactful design.
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