Design Legends ("DL") had the distinct honour to interview legendary designer Andrew Marcus ("AM") for their original perspective and innovative approach to design as well as their creative lifestyle, we are very pleased to share our interview with our distinguished readers.
AM : I've been a designer for 15 years. Actually, I never thought I would end up as a designer, because I had always been a technician. I liked physics and mathematics and had little skill in visual art, always getting bad scores in painting classes. So my background and education are strictly technical. It does play a role in design, though. Interfaces are built on logic and require a lot of technical knowledge. Only nine years after I opened my first design studio and received multiple awards, I finished a course in "UX Research and Design" at the University of Michigan, and my title became "official".
AM : I like to solve complex tasks, like in mathematics and physics. Design is full of them. You're provided with a bunch of requirements for navigation, structure, appearance - and the task is to build an interface that transforms all this mess into a logical and easy-to-use product.
AM : I became a designer accidentally. Simply because I was a developer, I needed somehow to decorate my applications, so gradually I did it better and better. One day, I decided to open a web studio, and then realized that I couldn't afford to hire a good designer. I said, "It seems that I have to be a designer for a while." This "for a while" never ended.
AM : I am a UI/UX designer, what they call it now. Honestly, I don't like this term. I prefer to say "Interface designer". As you can guess, I like designing interfaces (web and mobile) the most.
AM : I think they should not try to. I can hardly imagine a successful person who spent their whole life trying to become a legend. It happens naturally if you focus on your job, love it, and do it well. Plus, you have to tell the world about yourself. Participate in competitions, create your own projects, and talk about them.
AM : Good designers copy; great designers steal. Alright, that's too trivial. I don't know, frankly. Have you ever seen a movie, read a book, heard a song that is outstanding at such a level that you say: "What a genius created it" – even though the author is almost unknown? I guess there is no objectivity here. It's a matter of chance and promotion, maybe.
AM : I pay attention to the details. The best designs always have a lot of hidden features, tiny little details that nobody sees. Take a look at MacOS or iPhone. Every once in a while, you discover a new hidden feature and feel happy they thought about it.
AM : I don't think everyone should invest; otherwise, the design would become overvalued. That's what happens to the stock market when everybody invests. Then it bursts, and the game is over. The value of good design can only be understood when there's some percentage of bad design around. You need to compare to know what's good and what's bad.
AM : I had so little time to work on my magnum opus project, Talbica: Interactive Chemistry. I'd like to dedicate more time to it.
AM : I'm thinking about an interactive book about Special Theory of Relativity.
AM : The secret is to love your work, use it, and contemplate it. Only when you use your own products can you formulate and realize those little hidden features that constitute really good design.
AM : I adore Jef Raskin, his book "The human interface" is brilliant.
AM : In the aspect of good design, my favorite mobile app is Telegram. The desktop app with the best design is Figma. I don't know who designed them, but they're simply outstanding. This level of attention to details and hidden features is hard to achieve.
AM : I believe it is my magnum opus project, Talbica: Interactive Chemistry. It's a great combination of science, infographics, great usability and simplicity. I've never seen a Periodic table better than mine.
AM : It is easy. Just explore the real world, ask questions, fall in love with everyday things, learn how they work and how they could be better. And travel. A lot. I've been to 75 countries. That helped me a hundred times more than studying design.
AM : I definitely would become a developer. Actually, I am. For instance, Talbica is fully designed and developed by me alone.
AM : Design equals task solving.
AM : Well, Artemy Lebedev pushed the design industry so much in my country of origin. He was my teacher, and I still respect him despite his latest controversial position.
AM : My absolute love to exploring the world and honest will to make it better.
AM : The severe criticism from others. When you haven't achieved anything yet, you believe any critique you hear. However, it is very seldom relevant. Often people criticize because they don't understand.
AM : I usually start with the explanation of the problem I solved. This immediately set frames and omit many questions. It's a good technique to tell about other possible solutions that you didn't use and explain why.
AM : I guess I'll come up with huge improvements of my site with travel stories. I've already added an interactive map with photos. More to come!
AM : Make the world better.
AM : They expect wealth. I don't think design itself is about money. If you use it as a tool for other business, then maybe.
AM : I grew up among things with awful design. It took me years to break this bad taste and learn that what I see is not quite normal. Design, like art, cultivates good taste and makes everyday life better in general.
AM : My new design studio, that I've recently opened in New York.
AM : Of course, it is Talbica: Interactive Chemistry. I've won multiple international awards with it. But even I hadn't, it is a project that I invented 20 years ago in school and it means a lot for me.
AM : I think interface design is in a crisis today. Big companies pay too much attention to metrics and researches. Still if you take a look at Facebook, it's awful. I think we need more visionary approach.
AM : The rise of Artificial Intelligence and Spatial Computing will change design. I already use ChatGPT for some tasks, and eagerly waiting for the augmented reality devices to become widespread.
AM : It takes as long as I can afford. There's always some deadlines, and I cannot ignore them. I use some techniques to follow the time terms. My design is ready right away, the question is how detailed it is.
AM : I start with research. I search for similar projects that already exist and learn from them: strengths, weaknesses, good and bad solutions.
AM : Make it simple.
AM : I think this is cyclical. What is a trend? Usually, it is already a piece of design. Then everybody start using it in their design works, then it slowly transforms and somebody adds a new cool feature. It give birth to the next trend.
AM : I'm an interface designer, not a futurist, so I cannot ignore the technology. If I design an interface that cannot be implemented because there's no such technology, what can I do? I have to change or simplify my design. Technology sets frame.
AM : Of course, it's Figma. This little app defeated everyone, including the monstrous Photoshop. Right now I don't feel anything else.
AM : Humans have color vision, and it works by some laws. Designers cannot ignore this fact. You know, if you combine red and blue, they will most certainly create visual noise. That's the physiology of our eyes. The same applies to materials and ambiance. Designers should understand how perception works.
AM : I think people don't pay much attention to the simplicity I put into my design. Best interfaces seem invisible, it's even hard to figure out what constitutes the designer's work.
AM : I try to disassemble it and understand what problems the designer tried to solve, reproduce his steps and imagine what was his thought process.
AM : As a technician, I'm a very logical person. So the ideal partner for me would be a creative one. Actually, I have such a partner and we work great together!
AM : My clients, of course!
AM : Jef Raskin, "The human interface". Donald Norman, "Design of everyday things". Those are classics.
AM : I loved my works, used them and never felt tired about making them even better.
AM : Oh, Steve. I miss you so much.
AM : Thankfully, it's not that level of fame when people recognize you on streets. So no, it's not hard.
AM : Black, Earth, coffee, summer, books, Apple.
AM : Often I read a sign, let's say in subway, and forget what I've read in a second, because I think about the font it is written with.
AM : Cappucino in the morning!
AM : No at all. I thought I would end up as a scientist.
AM : These days it's hard to see what will happen the next day! I don't know. Another virus and iPhone 1014.
AM : I had D for both arts and informatics in school.
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