Design Legends ("DL") had the distinct honour to interview legendary designer So Koizumi ("SK") for their original perspective and innovative approach to design as well as their creative lifestyle, we are very pleased to share our interview with our distinguished readers.
SK : After attending art colleges in Tokyo and Finland, I worked as a designer's assistant in Tokyo for seven years.
SK : It is about being able to help others through your designs.
SK : I chose to become a designer.
SK : The company designs a wide range of areas, including interiors, products and objects.
SK : Being able to take responsibility for one's own design.
SK : I think it's about having an appropriate sense of the times. This is because no matter how elaborate a design is, if it is out of step with the times and society, it cannot be called good design.
SK : The wind chime 'Seven' was awarded the A'Design Award this year.
SK : Helping people. This does not mean designing to make everyday life more convenient, but to enrich it by presenting small emotions such as surprises and discoveries, and ideas that are different from theirs.
SK : I believe that through my designs I should express my opinion on society as an individual. It is only a small opinion from the perspective of society as a whole, but I think it is very significant to continue to do so.
SK : Fossil-like furniture has been produced. It will be presented soon.
SK : For example, a project may be able to make a small contribution to improving environmental problems, depending on the materials used. However, this is only a small event in the context of society as a whole and does not represent a dramatic improvement. What is important is to sustain the idea and the activity. As one person's idea spreads to people, another activity is born. By sustaining it, we believe that it has the potential to become a good society.
SK : Conversations with craftspeople. They give you knowledge and background on things you didn't know.
SK : The wind chime 'Seven' was awarded the A'Design Award this year.
SK : Sometimes it takes three months, sometimes a year.
SK : It starts with researching the background to the project.
SK : I do not follow trends. Instead, I focus on emotions and events that I experience in my daily life.
SK : It is an aid to human creation.
SK : I want designers to understand what they wanted to convey through their designs. We tend to focus on the phenomena and materials in front of us, but I think the important thing is to know the background of the design.
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