Design Legends ("DL") had the distinct honour to interview legendary designer Tom Chan ("TC") for their original perspective and innovative approach to design as well as their creative lifestyle, we are very pleased to share our interview with our distinguished readers.
TC : I've been a self-taught graphics designer for 15 years now. I would like to say I've always loved creating eye-candy, and that's somehow true, but more specifically, teenager me used to browse razorart.com (now defunct) and drool over the works by the masters there. I was intimidated at first but their inspiration pushed me on. Formally, I studied Economics in London, and Business for my masters.
TC : I'm inspired by some of the masters at work today, and simply I just like pretty things - I want to contribute and share more beautiful designs to like-minded people.
TC : Half half. I've been a self-taught graphics designer for 15 years now. I would like to say I've always loved creating eye-candy, and that's somehow true, but more specifically, teenager me used to browse razorart.com (now defunct), then deviantart and drool over the works by the masters there. I thought if one day I can make something of those calibre I would be a very happy guy! There was also a need for product development work that nobody took up at our family business, so in a way I was put in charge to do design work without actively seeking for it.
TC : I am most at home working on graphic design. I do a lot of logos, covers, catalogues, one-off graphics. However, in my day job and hazuto I work with some niche product and accessories, too.
TC : I think it is important to have a mentor or at least a tenured professional to guide you. Progression will be much faster and less lonely.
TC : A good designer ticks all the boxes of the client requirements. A great designer does that and ticks boxes that didn't even exist before.
TC : Wow there are many answers for me. I agree with many that design is a solution to a problem. Something has to work well to be good design. In particular, the person using it should use it with ease and the product should make his life easier. A better design should provoke attractive emotions through visual appeal. Sometimes a design is good design because the user "just like it". A great design will continuously excite the user nearly every time he uses it, and make him look forward to using it, too. I think if a majority of people say something is a good design, it probably is. Ask me again in 10 years time and maybe my answers become completely different.
TC : There is firstly the financial argument. Something well designed will last much longer and in the long run cost less. Secondly, good design should bring joy, ease, convenience, and that alone is worth its weight in gold.
TC : I would design the dream office for our firm Hazuto Ltd once the time comes.
TC : The dream project would be setting up a family.
TC : I think empathy and observation. Design without empathy for the market and user will lack reception and appeal. You need to be observant to the various functions / needs, context the product is used for to have a successful piece.
TC : There are works from some companies there are amazing but I don't know their designers, like Vola, Buster and Punch, The abyss Table.
TC : I want to say something pretentious and obscure but for me it will be iPhone 4. The flush form factor, the groundbreaking glass sandwich profile, the metal rim, the cool tactile feel of it... for me iphone 4 is the perfect design. It's my favourite because I'll never forget the awe and desire I felt when I first saw it in a New York subway train.
TC : I would say my design for a box lid hinge. The design is simple but clever (in my humble opinion). It was a half circle hinge locked into a dual-channel hole, that allowed the hinge to be slid out when needed. It just works, and allowed us to avoid so many other ugly "solutions".
TC : I think it is important to have a mentor or at least a tenured professional to guide you. Progression will be much faster and less lonely.
TC : I would probably have been an analyst at a data company. At the beginning of my career at data science firm dunnhumby London I was offered an analyst job, which I nearly took.
TC : Wow there are many answers for me. I agree with many that design is a solution to a problem. Something has to work well to be good design. In particular, the person using it should use it with ease and the product should make his life easier. A better design should provoke attractive emotions through visual appeal. Sometimes a design is good design because the user "just like it". A great design will continuously excite the user nearly every time he uses it, and make him look forward to using it, too. I think if a majority of people say something is a good design, it probably is. Ask me again in 10 years time and maybe my answers become completely different.
TC : Must be my partner-in-crime wife Mel.
TC : If I am a great designer then there are the better and best designers out there.
TC : If you love doing something, you'd view each challenge as a development area and become keen to improve. You'd see it more as a natural progression and evolution.
TC : I'm more of the opinion that we should let the work speak for itself, and avoid fancy marketing jargons. We must respect our audience and their intelligence.
TC : We've got a few ideas up in the air, let's just say it maybe pet related/ or fashion...
TC : If I can make something some of the people love very much, I'd be happy.
TC : I think they expect first and foremost professionalism in my interactions and work, rightly so too.
TC : I think designers are empowered to do good for the society and environment. At the core they are solution providers. If the materials are harmful to our world, designers are one piece of the puzzle to give an alternative that nudges people to choose a better option. However, i think everyone is involved, from the consumers, policy-makers, regulators to academics, media and enterprise.
TC : Of course, the launch of the Hazuto board***
TC : Working on our company's flagship power socket box is important because its success was a milestone after 2 long years of design work and manufacturing sourcing.
TC : I'd wish governments would make grants less bureaucratic to designers and inventors and artists. Of course, other measures must be used to avoid bogus claims, too.
TC : I think more people are becoming refined, sophisticated and demanding in terms of their tastes and what they look for when they are using / buying something. Perhaps it is due to the free-flow of information at their fingertips allowing them to be better-informed.
TC : I've done one in 2 months but also one using a year. It's hard to say.
TC : I start with brainstorming and daydreaming. Lots of blue sky thinking. Just doodling shapes, forms, dimensions.
TC : It's not personal -
TC : I tend to think Design sets the trends. I think trend is almost a derivative of what is designed. i think trend comes after design, because something needs to exist before it becomes a trend. And something doesn't exist if someone doesn't design it first right?
TC : Hazuto board is a very simple product relatively speaking. But 3D modelling is helpful to mock up the aesthetics of the design, and to give consistent production instructions to different vendors.
TC : Heavy user of Photoshop, Illustrator, inDesign. For 3D modelling work we partner with modellers.
TC : My analogy would be like the icing, the sponge and the fruits of a cake. You can make a decent cake if you focused on 1 or 2 facets. But a great cake will have carefully considered icing, sponge and ingredients. You can make a decent table with bold colours if it looks nice but a lazy selection of material. Carefully co-ordinating colour, material and ambient will elevate your design to a higher level.
TC : I'd be happy to share the gory details if they ask me What's the hardest part about making this design...
TC : Curiousity in the design process, the inspiration for the product. Also a lot of respect and awe for the makers. A desire to "own" the product. It is a mixture of emotions~
TC : I don't think I can develop all the designs myself - Feedback and collaboration is so very important. One man working alone could be very risky because I never believe that one person has all the answers. My ideal design partner would be someone who can compliment all the skillsets still missing in my toolbox, naturally.
TC : Too many to list and remember :)
TC : I would say "Information is beautiful" and "A new program for Graphic design". Also "Designed by Apple in California". " Nudge by Richard Thaler.
TC : I'm self-taught and have been designing graphics for 15 years. Everyday I'm inspired by legends working in the field currently.
TC : I love this question - so many but a big one would be Bryan Cranston. I'm a huge fan of Breaking Bad. In fact its inspired me to do so many things and changed my attitude to life. I just want to discuss more about his thinkings of Walter White. I would use the opportunity to also thank him for sharing such a great piece of work.
TC : It's great - The more people know about our work, the easier it is to tell them about our newest designs. It's also easier to reach contractors, partners and more opportunities open up.
TC : Color: it changes.. At the moment it is orange. Place: A small town in outer London called Ealing. Very ordinary, nondescript, but I've never been calmer and more at peace than at Ealing. Food: Pesto pasta (extra cheese) Season: Winter Thing: My cats Brand: Too many. AMD. Jaeger Le Coultre. Credor. Vola. Waitrose.
TC : I remembered being stuck on a design problem for sometime. It was to invent a box hinge that allows the lid to be taken out when needed, easily. The solution came to me when I was getting my hair cut at the salon... It was the last place I'd expected. It ended up getting my first patent.
TC : I think maintaining a standard of work that I am proud of is a main motivation driving my designs. Coming up with a solution in an eureka moment is a great moment in my day. Seldomly happens~
TC : Not at all - I was a boffin pretty much, perhaps a little too focused on academics as is common in Asian culture.
TC : I think a thousand years from now we will have space colonies. We would have found hundreds of types of new materials to work with. Probably we'd be 3D printing spaceships by then. Robots will be cooking our meals, cleaning our homes. We'd be bionic humans with robotic implants everywhere. I'd like to think the world is a better place and people enjoy happier lives, even higher living standards, too.
TC : Welcome to come to our website and take a look : www.hazuto.com.hk. My personal ig is @tom.st.chan
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