Design Legends ("DL") had the distinct honour to interview legendary designer Ermanno Aparo ("EA") for their original perspective and innovative approach to design as well as their creative lifestyle, we are very pleased to share our interview with our distinguished readers.
EA : 2019 Post PhD in Design at Lisbon University (POR) 2010 PhD in Design at Aveiro University (POR) 2001 Master in Design at DOMUS ACADEMY (ITA) 1998 Architecture Degree at Palermo University (ITA)
EA : I became a designer because I always liked the world of objects, how they are made and why they are useful.
EA : I chose to be a designer
EA : I am a design teacher and a researcher, I don't choose my project challenges, it depends a lot on what comes before me.
EA : I don't feel like a legend, I'm just a person who does what he likes. And to do what we like we have to work a lot.
EA : I don't know, maybe the great designer is just the consequence of a good designer.
EA : Good design is the one that responds well to the questions that are proposed to it, good design is the one that knows how to give a design dimension to the reasons of a project.
EA : Design is always important and its value is a reflection of the value that the product or service will have for the people who use it.
EA : I design what presents itself to me as a challenge and for good challenges, time is always there.
EA : A cure for cancer, but I'm not a doctor, just a designer ... maybe, maybe one day I'd like to be able to create something to help these people, creating a synergy with a team of doctors and researchers. Yes, I would like.
EA : I don't think that I have success, I think I do what I like and that's why there are no ingredients or recipes, just a lot of work.
EA : Leonardo da Vinci, Beethoven and my grandfather.
EA : I can't answer this question because I like a little bit of everything. There is a lot of good people who make incredible things in design.
EA : My design has no particularity, mine is a method based on the creation of territorial networks. it is more a strategy than styling.
EA : Remember that before being designers they are people.
EA : Probably a musician or an archaeologist.
EA : Design is a creative discipline that brings knowledge to society, in the sense that it considers and crosses practical, aesthetic, ergonomic, use, imagination, construction, prototyping, market, sustainability and innovation issues. The design can be revolutionary and quiet, practical and effective, without having to be exuberant or glamorous. Like any good story, design should always teach something. For design it is the choice that transforms old concepts into new instruments, using them with a new efficacy according to the current reality.
EA : My wife and my children, the family in general.
EA : My parents and the excellent professors I had during my studies.
EA : There are no obstacles, only challenges, and these are made to be accepted or rejected.
EA : I think that designers must dialogue with companies, with people and know the market.
EA : My next project is in the area of musical instruments. In the future I expect new challenges, new goals, new projects.
EA : My goal is to respond to what is asked of me as a designer, as a teacher and as a researcher.
EA : People expect me to be good at what I do, expect effective and innovative answers, expect good design.
EA : Design can improve society by designing for society, knowing companies and the territory and accepting the challenges that arise.
EA : The trumpet, because it was the most difficult project I've ever done.
EA : I'd like to see more companies create products with design.
EA : I don't know yet, the world is constantly changing and we must be ready to design in a continuing mutation process.
EA : I do not know, it depends on the project, it cannot and should not be generalized.
EA : I begin by reading the premises and studying the areas that involve the project.
EA : I don't have a motto.
EA : I think the truth is in the middle, design influences the trend and the trend influences the design. But people, yes people do trends and need design.
EA : Technology is as important as everything that involves the project, technology is also important but not fundamental.
EA : It depends on the project, from high to low technology, from hammer to CNC.
EA : Color is as important as shape or as patterns or textures, all important parameters.
EA : People need to ask for good design.
EA : A won challenge, a good example of a well solved problem.
EA : Clear, I really believe in co-design, my partners are chosen depending on the type of project but mainly they are people who believe in design and in the project in which they work.
EA : All the people.
EA : All the books, it is not important what we read but how we read it.
EA : It depends on the challenges and the skills.
EA : I would like to travel through time and talk with Leonardo da Vinci, Michelangelo and Beethoven
EA : They are important but not fundamental, in design people are the most important thing.
EA : It depends on where I am, who I am with and what I mean. Each scenario has its own reason, every food is the reflection of a culture, every form is the consequence of a function. We need to look at things in a "bigger way".
EA : The first time I designed a product, when they asked me for the product name I decided it would be my wife's home address ... I couldn't explain why, I liked it as an idea. The name was not important for that project but then it turned out to be decisive in the marketing campaign .... don't ask me how it happened because neither I know it.
EA : I don't know what a designer is great but what motivates me: my children.
EA : No, as a child I liked to take things apart, build my toys, maybe I didn't know it but I was already a designer.
EA : I do not know it and I do not know if I would like to know where the world also goes because I probably won't be already here.
EA : I have no fans, I hope my students can say that I was a good teacher.
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