Design Legends ("DL") had the distinct honour to interview legendary designer Joel Derksen ("JD") for their original perspective and innovative approach to design as well as their creative lifestyle, we are very pleased to share our interview with our distinguished readers.
JD : I think like a lot of designers my path has been a bit wandering - the simplest goals take the longest time. I started out as a writer and painter, before falling in love with the possibilities that a computer provided to make things. Since then, I was hooked and really did want to become a designer. I studied in Nova Scotia (Canada) before transferring to Toronto, and after working in a variety of roles there, I moved to Munich to join IDEO; and then to London and to freelance.
JD : The motivations change depending on my mood, but the core themes are: 1) To solve or fix a problem that hasn't been handled well 2) To craft something new (and relevant) 3) To connect a client's ideals to a group of people that wants them around. I started design because I liked playing around in Photoshop. And midway through I really got into the ethics of design - around what problems design can solve, about things that are ugly, broken, confusing and difficult to understand. Those still make me exceedingly angry, but now I focus more on the expressive side of design.
JD : 100% by choice, though I don't think it comes naturally to me.
JD : I tend to design a lot of branding and brand systems. I would love to work more intimately with editorial and book design, where the typographic challenges are different. I'd also like to work more with arts and culture projects.
JD : I think it's a stretch to call me a legend! Work diligently, challenge every assumption about your work, and surround yourself with people who will push you along and lift you up.
JD : I can only hope it's tenacity; the desire to just keep getting better.
JD : Have I seen it on Dribbble? Is it an actual concept, or is someone just copying some trend they saw? Is that a plausible concept or strategy? Does the design meet the strategy that's been proposed? It's always surprising for me to see designers promise a concept, or talk about it, but then to not see it materialise in the work.
JD : Good design creates not just uniqueness for the individual client, or project, but advances a cultural dialogue in what style is and can be. It can innovate, help solve problems, or define the soft power of a nation. Increasingly, a unique point of view is the only thing that will help you stand out. But I'm sure you already know that.
JD : I would love to do a book or two on some of the Canadian designers that have been lost to time, like JEH Harvey or Arnaud Maggs. But actually I would take that time to develop my own art.
JD : I want to do some more graphic installations and supergraphics - but more as art pieces. In reality, my dream project would be something like a 2 year exploration to develop a stronger personal philosophy in design. something like a master's.
JD : Writing. I think that a designer that can't see the difference between "approachable" and "easy to understand" is a huge problem. Words are abstract concepts, they can more finitely define the tone of a project than colours and images. The words that define the project/idea must be right - otherwise the design won't be right.
JD : The usual suspects in the Swiss schools.
JD : MadeThought's work for Tom Dixon is always a standout for me. I am always seeking to be more like them - and ask how I can more confidently and succinctly capture an idea.
JD : I have to believe the best work is ahead of me.
JD : I tend to be a bit of a scorched earth designer; I pick everything apart and get as much peer review as I can stomach. I'm not sure I'd recommend it, but I'll keep doing it.
JD : I'd be a therapist.
JD : Insight, emotion, and diligent research put together.
JD : A lot of my friends from around the world - especially from Canada - who have kept in touch while I've moved from place to place to place; a lot of them artists and writers themselves. One is my very first mentor - Wendy - who also taught me photoshop when I was a teenager!
JD : General dissatisfaction: by the time I've finished a project my standards have changed. Sometimes I'm happy with something but I get a side-eye from another designer and I'm off again, completely unhappy. And I'm willing to rethink every aspect of my approach to get it better the next time.
JD : Design in Canada isn't well supported, and because of that it's actually very weak for such a developed nation. It receives no government support and withers on the vine. This has been my biggest struggle, because despite my best efforts, I've had to play catch-up in a global design scene where the craft and thinking is much more advanced.
JD : I really admire designers who put forward more process work, which I always say I want to do and then don't. I would say be clear about your design: showcase it well, don't hide the details with blurs and angles, and take care with documenting.
JD : I'm currently working with a few people on a missing piece of Canadian design history, and a few partnerships related to cultural history in Canada.
JD : Despite living in Amsterdam, I really want to take what I'm learning in Europe and bring it back to Canada, and to shape dialogues around what it means to design - and what Canadians naturally and culturally have - that can help them become an iconic design culture like the UK, Scandinavia or Japan.
JD : Expect me to tell you, 'no.' A million other designers will tell you yes, but I will work hard, do a lot of research, and I might have to take your client's side.
JD : Design can clarify and add accessible beauty to the everyday. It can challenge systems that don't work or are assumed to work.
JD : I'm starting a bit of work on a few cultural projects that are different for me. And a solo exhibition.
JD : Ian Bennett's brand, although imperfect, was a breakthrough moment for me in chasing the purity of one idea.
JD : Graphic designers really need to emotionally mature, step out of the Dribbble and Likes vortex, and start grappling with ethically how they impact things - from dark UI patterns, to creating waste, to gentrifying and collonising visual landscapes.
JD : I used to be very involved in this discussion (during my time at IDEO) but I have stepped out of it. I worry for its future because of its relationship to advertising, and graphic design's inability to grapple with the ethical ramifications of being just another advertising entity. (Graphic Design culturally always wants to distance itself from advertising, but they are deeply interlinked). What I hope the future of design is - is a building of the ethical backbone of the graphic design community. Because now it seems that the brains are leaving the room, and I worry we only have "pixel perfect ninjas". Beyond that, graphic design must grapple with its global gentrification strategies, such as premiumisation and the legacy of Swiss Design. It's so boring and such a pity to see brands in Singapore look the same as Brooklyn; and to have a grid be the "right" way to design a page.
JD : It really depends on the client and the complexity.
JD : Often there is a heavy research phase, that involves interviews with a variety of people, a look at cultural trends and a bit of prediction work, and then into moodboards and overall design vision.
JD : It's OK to hang a question mark on something you thought was answered.
JD : Does it matter?
JD : A good tool, an opportunity to let a random thing happen.
JD : The usual suspects: adobe etc.
JD : It does depend on the design, but colour for me is always an emotional connection.
JD : Damn, wish I had thought of that.
JD : I don't know yet. I haven't met them. Co-design is great and I'm always happy to collaborate. But I think my best design partner would be someone outside of design, like a philosopher.
JD : Oddly, similar to 39 - an old friend of mine is a philosopher and quaker, and his thinking has seeped into my thoughts on design, making, and ethics. I took a summer class in Basel in 2014, and that also started a radical shift in my approach to design.
JD : A lot of readings in University from various people (Picon, Kant, Certeau) have all had a lot of impact. I try to emerge myself in complex literature as much as I can stomach, and that thinking effects my design.
JD : Again - not really a master! But a lot of questioning, a lot of reaching out to designers better than I am, trying to get feedback. And then - just making a lot.
JD : I think it would be pretty interesting to get Alfred Loos wound up over a beer.
JD : Hahaha this is a bit of an egotistical question. Being a famous designer is like being a famous dentist.
JD : I have a soft spot for stormy blues.
JD : We all have that one time we design something that looks like something else.
JD : It really varies. Sometimes there is no great, sometimes it is a task of grim devotion, sometimes it is finding love in something. Sometimes it's letting go and getting it done.
JD : I'm not sure it's obvious now that I will be!
JD : I'm not even sure of what I'll wear tomorrow, let alone that far in the future.
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