Design Legends ("DL") had the distinct honour to interview legendary designer Giuliano Ricciardi ("GR") for their original perspective and innovative approach to design as well as their creative lifestyle, we are very pleased to share our interview with our distinguished readers.
GR : My approach to design was born during a practicing in the carpentry workshop of Gioacchino Salvago. After 4 years of apprenticeship, I started working in an architectural firm, Kino Workshop where I learned the first notions of technical drawing and interior design. I finished my journey with university studies, during which I integrated and consolidated the concepts learned from previous experiences
GR : I have always felt the need to express myself and, growing up, I found 2 excellent means to do it: photography and design
GR : it was an autonomous choice
GR : my design is mainly focused on furniture, even though I'm also involved in product design.
GR : they must look beyond the schemes, experiment with their ideas even if they appear bizarre, because everything that is new and unusual appears bizarre in the eyes of the observers. they must trust their instincts, filtering the opinions of critics
GR : Comparing it with music, a good designer is like an academic musician. He knows how to reproduce forms and ideas as the pianist knows how to reproduce the music of a score, but a great designer stands out for his creative talent, he is able to amaze with his lines like a composer with his musical notes.
GR : a good design contains the essential in itself, rejecting all that is superfluous.
GR : the design has two components in it: an artistic and a functional one. Good design enriches with its presence, but beauty alone would only be a decoration and for this reason its functional component is indispensable
GR : I would like to design a chair, a chaise longue to be precise
GR : I'd like to design a modular home
GR : my recipe is: the right sensitivity, a good dose of foresight, a lot of passion and an unusual point of view. My big secret? perseverance
GR : Franco Albini, Carlo Mollino, A. & P. Castiglioni, Charles Eames.
GR : The choice is very wide, the first designs that come to mind are: Cavour Desk (Carlo Mollino, 1949), a piece of the future designed in the past. TS522 Radio Brionvega (Zanuso-Sapper, 1962), due to its minimal shape with soft edges Veliero Bookshelf (Franco Albini, 1940), an extremely technological object for the period in which it was designed
GR : Lounge Chair and Ottoman (Charles Eames), for the perfect mix of elegance, technique and comfort that has made it an icon
GR : It is absolutely necessary to be curious, because curiosity leads to research. The experience in carpentry has enriched my knowledge of wood, when I had the Goccia prototypes built, I followed all the processing steps. Practice is essential. It is also important to learn to observe the world around us because in reality it is the "world" that tells us what it needs.
GR : Perhaps the carpenter or maybe the photographer
GR : Design is awareness: being aware of the present and imagining a future.
GR : there are many people I met and who supported me along my educational and professional path. Surely my family and my friends are in first place for moral support, but, from a professional point of view, anyone who has believed in my abilities is a great supporter of mine. Then there is Mauro, an important friend, a person who helped me during a very difficult period of my life when I lost faith in my professional skills. For the rest I owe much to myself, to my stubbornness.
GR : The desire to express myself through something useful
GR : The first difficulty was to move from the carpentry workshop to the architecture studio. The second was to leave a good job to begin university studies. After university the difficulties have increased. I didn't have a rich portfolio, finding the first customers wasn't easy. Not gaining enough it was difficult to make prototypes of my concepts, so they often remained on paper.
GR : The presentation techniques are different and everyone chooses the one with which he can best express himself. I prefer to tell the story of each design starting from the sketch and concluding with a good render.
GR : I have recently completed the realization of the furnishings for a client in Berlin. For some days I have been devoting myself to the design of furnishings for an important private client in my city. As on other occasions, I will choose the most interesting designs to include them in my catalog. Meanwhile I follow the realization of a fiberglass table lamp designed for an Italian company.
GR : in the past it was the designer the guru. He dictated the trends, he decided the forms, and not only, of the lives of consumers. The Human Centered Design approach places the community at the center of the role of guru and therefore today it is society that "confides" to us what needs must be met. I believe this is the best contribution that design can make.
GR : right now there are two projects from which I am particularly captured: a fiberglass lamp, commissioned by a company belonging to a sector far removed from design, which is setting up a new brand. it is the first of 4 concepts. I am the first designer the company has selected. The unique furnishings for a notary's apartment in my city. It is a very interesting and very demanding job. He explicitly asked for my stylistic imprint and this excited me a lot.
GR : Goccia, because it succeeds in enchanting anyone who observes it. Chiglia, because it is the first design object I designed.
GR : on the one hand, design, like fashion and art in general, lives on trends. it is a constant look back with the eyes to the future. on the other hand, the continuous mixing of cultures (whatever the reason, from globalization, to migration) is a large form of input. More and more often we come into contact with objects belonging to different cultures, the result of craft traditions from other places. What changes is the technological contribution. The technology is constantly evolving; technology has reduced the size of bulky objects, improved performance, etc. Over time we will have more and more technological objects derived from a mix of different cultures.
GR : From 2 to 4 weeks, but it depends on the complexity of the project and the creative vein of the moment.
GR : The first step is to draw up a requirement analysis to define the characteristics of the object for which I must take care of the design. The second step is the comparison with the same type of object already present on the market. The third step is the sketch and so on the other steps
GR : If it already exists, you haven't invented anything, but nobody can stop you from making the difference by leaving an imprint
GR : I firmly believe that it is the trend that influences design very often, that fashion defines moodboards, but it is definitely a winning design that sets trends
GR : Technology is my right arm. 3D modeling, rendering, 3D printing, etc. are everyday bread. it accompanies me throughout the development of a project.
GR : AutoCad 2020, ArchiCad, Rhinocheros 5.0, Cinema 4D+VRay, Adobe CS (Photoshop, Lightroom, InDesign, Illustrator).
GR : Color generates visual emotions, materials stimulate touch and smell, the environment is the cradle that will host these emotions
GR : Style, personality, aesthetics, functionality ... my imprint
GR : WoW, why didn't I invent it? i'm joking ... the first thing that comes to mind is: "luckily I have time to improve"
GR : My ideal partner has an open mind and he is a person capable of understanding and questioning my ideas. Yes, because I believe that the comparison of ideas coming from different points of view is indispensable
GR : Gioacchino Salvago, the carpenter with whom I practiced, taught me simplicity. Bernardo D'Ippolito is the architect for whom I worked as a draftsman and he is the first who felt my potential. Its technical precision and rationalism have greatly influenced my design.
GR : I Mobili di Carlo Mollino (F. & N. Ferrari) Spoon (various authors) Il progetto della bellezza: il design fra arte e tecnica dal 1851 a oggi (M. Vitta) Storia del Design (R. De Fusco)
GR : With study, practice, experimentation. First reproducing, then reinterpreting and endlessly inventing furnishings
GR : Carlo Mollino, because we share a great passion for design and photography, but I would not despise a chat with Rietveldt because, like him, I started in a carpentry workshop
GR : When I received the results from the organization, I could not believe that I had obtained 1 award for each project presented. I'm very excited. "Being famous" is strange. At first I didn't feel the difference, maybe because there were so many emotions. Over time, I realized my way of approaching a project has changed. I have always been very critical and careful about my design, but now I am much more. This requires much more effort. I hope that the amount of work also increases at least as much as the commitment
GR : The colors are periodic, at this moment the sage green. The Sea. Orecchiette with turnip tops, a typical dish of my city. Late spring, early summer. My digital SLR. Horm
GR : A concept idea that comes to mind when I least expect it or the call from a customer who gives me the go-ahead to start a new project.
GR : Maybe yes maybe no. I was certainly a creative child. I was fascinated by music and photography, I wasn't good at drawing, but I often drew the furniture I had at home.
GR : The world will be more digital than material. We will have a virtual currency and with it we will buy data packages that will have the form of furniture, products, services and much more.
GR : If it already exists you haven’t invented anything, but no one can stop you from making the difference by leaving an impression
© 2020 Design Legends - All Rights Reserved | Impressum
Design Legends platform highlights valuable insights from the best designers from across the globe; a great resource for all designers to learn, reflect and think about good design and how good design helps create value for the society.
Design Legends website was created by DesignPRWire and A' Design Award to promote truly great designers, outstanding architects and inspirational artists that contribute to the development and advancement of society with their outstanding works.
Explore Excellence in Design, Innovation, Architecture and Technology Worldwide : Designer Rankings | Design Classifications | Popular Designers | World Design Rankings | Design Leaderboards | Brand Design Rankings | World University Rankings | Design Insights | World Design Ratings | Design Legends | Design Interviews | Designer Interviews | Magnificent Designers | Grand Interviews | World Design Consortium | IDNN | DXGN | DPWR | Designer | Quotes on Design | ListOf.net | World Design Index | Best Designers | Ancestry Mark | Design Newswire | Design Newsroom | Museum of Design | Museo del Design | Design Encyclopedia