Design Legends ("DL") had the distinct honour to interview legendary designer César Bejarano ("CB") for their original perspective and innovative approach to design as well as their creative lifestyle, we are very pleased to share our interview with our distinguished readers.
CB : I have a degree in Architecture but I specialize in industrial design. Products and recently furniture, which I find I enjoy very very much.
CB : I have never wanted a real job because I have always wanted to live off what I consider my talent, or at least my favorite thing to do, which is design. Since I was a kid I wanted to be an architect, which I am, but I find that I like the scale of industrial design better for me. I still love designing everything and anything that has 3 dimensions.
CB : Who would force me?
CB : Everything that comes in 3 dimensions. No graphic design.
CB : I don't think I will be able to answer that even if I ever become a design legend.
CB : I wish I knew.
CB : First, I consider if it's something that has a real application. Is it really needed or is it vain? If it's needed, can it be improved in some way, any way? If all of this comes together with a beautiful object, then for me, that's good design.
CB : Because it's good.
CB : I do have the time. I design for myself, hoping others will like it.
CB : I dream along as I go along.
CB : I'm not successful yet. I'm still working on it. I don't think there's really a formula though. The creation process is anything but linear, and no ingredient is a constant. Each project is different and therefore the ingredients change constantly. If I had to answer something, I guess it would be that I enjoy what I do. I enjoy creating.
CB : No legends or masters for me.
CB : I have a lot, none in particular. I must like them each for different things.
CB : I think my best design is a DIY vertical gardening system called Cara de Planta, which I created. I think it's great because it not only outperforms the rest of the systems out there, it does it in the most stylish and pragmatist way possible.
CB : Just knowing there is always room for improvement is enough.
CB : We are all designers. Everything man-made is designed. So everyone is a designer. I would still be a designer, but maybe just in a more boring industry.
CB : Design is everything that is man made. Design and art are symbiotic, but a designer is not an artist, while an artist is definitely a designer.
CB : I have not reached anything, but I have always had the support of my parents.
CB : I will never become a great designer. Even designers that are considered great by others are still working on greatness. If you think you have achieved greatness, then really you have reached your peak, and that's not something I want.
CB : I'm always facing obstacles, never becoming a master.
CB : Excellently.
CB : A lot of things, for both questions.
CB : Live off royalties from a myriad of designs I did for different brands.
CB : What means this question?
CB : It's the other way around. A better society helps create better design. It's really a cycle. Who comes first? The chicken or the egg?
CB : Everything.
CB : The ones I still like, because they still give me satisfaction.
CB : I think companies put too much weight on the name of the designer, while there are a lot of amazing unknown designers. The design should be the one to speak, never the designer.
CB : I hope somewhere out of where it is now, giving less importance to aesthetics and trends.
CB : It depends on the scale and complexity of the object. For me, since I don't design things that surpass my knowledge, I take very little time.
CB : Sometimes in the beginning, sometimes in the end, sometimes in the middle.
CB : I am Antipop; I'll run against the grain till the day I drop. I am the Antipop; the man you cannot stop.
CB : I don't think those two should exist together. Design by definition should ignore trends.
CB : It's a tool. Like any tool, it's there to make things easier, so it's very important.
CB : Just the ordinary things.
CB : These are elements of design. All elements of design are important.
CB : I would like for them to not ask anything. If they understand it completely, then the interaction between design and user has been successful, and this is what defines good design.
CB : Ideally I would always design alone. I don't think co-design is the most practical way to approach design. Design is something very personal. And still, every team has a leader. The reason for this is because if not, chaos ensues. Even though chaos is welcome in design, it's abundant. Why look for more with an extra head?
CB : No one in particular, but surely everyone in some measure.
CB : Same answer as above.
CB : I'm still developing skills as a designer, a regular one.
CB : I don't know. Anything I could say would sound very pretentious.
CB : I'm not famous. And I don't think even the most famous designers will ever reach the level of fame that becomes unbearable.
CB : Color: purple and orange...and yellow...Place? Everywhere but my hometown of Monterrey, México...
CB : Designing makes my day great.
CB : It was obvious I had creativity.
CB : I don't think about it that much. I stay saner that way.
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